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E-sports are becoming popular relying on the power of everyone, says ESAHK president

出自香港新聞網 - 樹仁新傳系學生實習習作

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By Isabel Ng, 6 Nov 2018

Moving from a bedroom-computer to a worldwide competition, the e-sports industry is becoming more popular relying on the power of everyone, says President of the E-sports Association Hong Kong.

The e-sports industry is now showing a multi-directional growth trend, said Eric Yeung at the assembly at Shue Yan University today.

"When there’s a place doing a good job, other places will follow it,” so as the e-sports competitions, says Yeung.

Yeung is the founder and executive director of Skyzer VC Group. While leading the company's business development, he is also an important backbone of the information technology, youth and SME sectors. He holds the positions of the Honorary President of the Hong Kong Software Industry Association, President of the Hong Kong E-sports Association and Executive Deputy of the Hong Kong Federation of Youth Groups.

China had included e-sports competitions as official sports events as early as 2003. Then the e-sports wave appeared to be in countries such as South Korea and Russia. Until now, the e-sports competitions has become more alliance-oriented and has its own clubs, like the Hong Kong Football Association.

“When there is a fan economy, e-sports development will be rapid as more people are willing to support the industry, especially when the e-sports clubs started to launch souvenirs to obtain support from sponsors and fans,” said Yeung.

Government support has also played an important role in the development of e-sports, said Yeung.

This year, the Hong Kong Tourism Board has allocated more than 30 million to host an international e-sports festival, which seldom happened in the history of e-sports competitions in Hong Kong, said Yeung.

In addition, most of the international e-sports teams are composed of men. Yeung believed more women will participate in e-sports in the future, believing that e-sports competition is a fair and just competition.

“I hope there would be women competitors representing Hong Kong in the 2022 Asian Games, it would be a historical moment of the e-sports industry,” said Yeung.

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