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Source: Government will soon announce guidelines on eSports venues operation

出自香港新聞網 - 樹仁新傳系學生實習習作

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Structure: 10 Content: 9.5 Structure is flawless. Content is close to printable. Well done. The news is not exactly from "a source" but a named person. Also get used to the correct format for names, this one is Eric Yeung Chuen-sing.


By Matthew Chan November 6, 2018


Innovation and Technology Bureau (ITB) will announce a new set of guidelines on the management of eSports venues operation within next three months, says a president in the eSports industry.

“It is likely a self-regulated code, which the industry could get exemption from violating ordinance when they follow the code,” said Eric Yeung Chuen Sing, president of Esports Association Hong Kong, in a talk held by Shue Yan University.

Yeung said the association has communicated with ITB about the needs and details of the code.

At present, eSports venues are regulated by ‘the Amusement Game Centres Ordinance’ and ‘the Places of Public Entertainment Ordinance’, which the former regulated the use of eSports venue by categorized the users of venues into person who are ‘under the age of 16 years’ and ‘has attained the age of 16 years’.

“These policies were legislated about thirty years ago,” said Yeung.

Yeung explained that eSports athletes are difficult to practice under these ordinances because of the wide age range of athletes, according to local media Ming Pao.

“Luckily now we have ITB as a coordinator and government as a promoter,” said Yeung.

On the other hand, Yeung described Chinese government as a “restrictor” of “the bird that pokes its head out”, which the government implement real-name system in the Tencent game ‘Mobile Legends’ to prevent players from addiction.

Chinese government may want to regulate eSports’ economy since ‘Mobile Legends’ broke numerous records include its 80 million simultaneously online number, said Yeung.

He argued previous criticism which the game distorted history by stating that the game is similar to the classical fiction Three Kingdoms by Luo Guan-zhong, which “fictions are not supposed to exactly created based on history”, said Yeung.

Despite the policy is unreasonable, he reckoned it would not impact Chinese’s eSports industry development as eSports players are professionals, in contrast to common game players that targeted by Chinese government.

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